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Let It Grow (Part 3)

Let It Grow (Part 3)

Three new CG Artworks by Robin de Vries. In this 3 render examples we want to show
how we try to combine real nature assets. In this examples we used 34 different
meadow assets. New : here we are testing the assets in B3D 2.79 Cycles.

The way how to mix is shown in Part1. The mix of the Assets is done
with the particle system setup and via Python .
https://www.artstation.com/artwork/neaQO

JLE Studios Auckland /Thomas

Let It Grow (Part 3) - B3D 2.80 Eevee

Let It Grow (Part 3) - B3D 2.80 Eevee

Let It Grow (Part 3) - B3D 2.80 Eevee

Let It Grow (Part 3) - B3D 2.80 Eevee

Let It Grow (Part 3) - B3D 2.80 Eevee

Let It Grow (Part 3) - B3D 2.80 Eevee